45 mCamera =
new Qt3DRender::QCamera;
46 mCamera->lens()->setPerspectiveProjection( 45.0f,
float( mSize.width() ) /
float( mSize.height() ), 0.1f, 1000.0f );
47 mCamera->setPosition( QVector3D( 0, 0, 20.0f ) );
48 mCamera->setUpVector( QVector3D( 0, 1, 0 ) );
49 mCamera->setViewCenter( QVector3D( 0, 0, 0 ) );
52 mAspectEngine =
new Qt3DCore::QAspectEngine();
54#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
55 mRenderAspect =
new Qt3DRender::QRenderAspect( Qt3DRender::QRenderAspect::Threaded );
57 mRenderAspect =
new Qt3DRender::QRenderAspect();
60 mLogicAspect =
new Qt3DLogic::QLogicAspect();
62 mAspectEngine->registerAspect( mRenderAspect );
63 mAspectEngine->registerAspect( mLogicAspect );
70 mRoot =
new Qt3DCore::QEntity;
71 mRenderSettings =
new Qt3DRender::QRenderSettings( mRoot );
72 mRoot->addComponent( mRenderSettings );
74 mCamera->setParent( mRoot );
78 mOffscreenSurface =
new QOffscreenSurface();
80 QSurfaceFormat format;
83 if ( QCoreApplication::instance() && QCoreApplication::instance()->testAttribute( Qt::AA_ShareOpenGLContexts ) )
85 format = QSurfaceFormat::defaultFormat();
90 format.setRenderableType( QSurfaceFormat::OpenGL );
92 format.setVersion( 4, 1 );
93 format.setProfile( QSurfaceFormat::CoreProfile );
95 format.setVersion( 4, 3 );
96 format.setProfile( QSurfaceFormat::CoreProfile );
98 format.setDepthBufferSize( 24 );
99 format.setSamples( 4 );
100 format.setStencilBufferSize( 8 );
103 mOffscreenSurface->setFormat( format );
104 mOffscreenSurface->create();
114 mAspectEngine->setRootEntity( Qt3DCore::QEntityPtr( mRoot ) );