16#ifndef QGSRENDERPASSQUAD_H
17#define QGSRENDERPASSQUAD_H
19#include <Qt3DCore/QEntity>
20#include <Qt3DRender/QTexture>
21#include <Qt3DRender/QParameter>
22#include <Qt3DRender/QMaterial>
23#include <Qt3DRender/QEffect>
24#include <Qt3DRender/QCamera>
25#include <Qt3DRender/QShaderProgram>
26#include <Qt3DRender/QLayer>
47 Qt3DRender::QShaderProgram *
mShader =
nullptr;
An entity that is responsible for rendering a screen quad for a specific rendering pass.
Qt3DRender::QShaderProgram * mShader
Qt3DRender::QMaterial * mMaterial