16#ifndef QGSRENDERPASSQUAD_H 
   17#define QGSRENDERPASSQUAD_H 
   19#include <Qt3DCore/QEntity> 
   20#include <Qt3DRender/QTexture> 
   21#include <Qt3DRender/QParameter> 
   22#include <Qt3DRender/QMaterial> 
   23#include <Qt3DRender/QEffect> 
   24#include <Qt3DRender/QCamera> 
   25#include <Qt3DRender/QShaderProgram> 
   26#include <Qt3DRender/QLayer> 
   47    Qt3DRender::QShaderProgram *
mShader = 
nullptr;
 
 
An entity that is responsible for rendering a screen quad for a specific rendering pass.
 
Qt3DRender::QShaderProgram * mShader
 
Qt3DRender::QMaterial * mMaterial