60    QgsAmbientOcclusionRenderView( 
const QString &viewName, Qt3DRender::QCamera *mainCamera, QSize mSize, Qt3DRender::QTexture2D *forwardDepthTexture, Qt3DCore::QEntity *rootSceneEntity );
 
   75    virtual void setEnabled( 
bool enable ) 
override;
 
   78    Qt3DRender::QLayer *mAOPassLayer = 
nullptr;
 
   79    Qt3DRender::QTexture2D *mAOPassTexture = 
nullptr;
 
   80    Qt3DRender::QTexture2D *mBlurPassTexture = 
nullptr;
 
   81    Qt3DRender::QLayer *mBlurPassLayer = 
nullptr;
 
   86    void buildRenderPasses( QSize mSize, Qt3DRender::QTexture2D *forwardDepthTexture, Qt3DCore::QEntity *rootSceneEntity, Qt3DRender::QCamera *mainCamera );
 
   91    Qt3DRender::QRenderTarget *buildAOTexture( QSize mSize );
 
   96    Qt3DRender::QRenderTarget *buildBlurTexture( QSize mSize );