QGIS API Documentation 3.43.0-Master (9e873c7bc91)
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#include <qgscameracontroller.h>
Public Slots | |
void | depthBufferCaptured (const QImage &depthImage) |
Sets the depth buffer image used by the camera controller to calculate world position from a pixel's coordinates and depth. | |
void | setCameraNavigationMode (Qgis::NavigationMode navigationMode) |
Sets the navigation mode used by the camera controller. | |
Signals | |
void | cameraChanged () |
Emitted when camera has been updated. | |
void | cameraMovementSpeedChanged (double speed) |
Emitted whenever the camera movement speed is changed by the controller. | |
void | cameraRotationCenterChanged (QVector3D position) |
Emitted when the camera rotation center changes. | |
void | navigationModeChanged (Qgis::NavigationMode mode) |
Emitted when the navigation mode is changed using the hotkey ctrl + ~. | |
void | requestDepthBufferCapture () |
Emitted to ask for the depth buffer image. | |
void | setCursorPosition (QPoint point) |
Emitted when the mouse cursor position should be moved to the specified point on the map viewport. | |
Public Member Functions | |
QgsCameraController (Qgs3DMapScene *scene) | |
Constructs the camera controller with optional parent node that will take ownership. | |
~QgsCameraController () override | |
Qt3DRender::QCamera * | camera () const |
Returns camera that is being controlled. | |
double | cameraMovementSpeed () const |
Returns the camera movement speed. | |
Qgis::NavigationMode | cameraNavigationMode () const |
Returns the navigation mode used by the camera controller. | |
QgsCameraPose | cameraPose () const |
Returns camera pose. | |
float | distance () const |
Returns distance of the camera from the point it is looking at. | |
void | frameTriggered (float dt) |
Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input. | |
bool | hasInputHandlersEnabled () const |
Returns whether the camera controller responds to mouse and keyboard events. | |
QgsVector3D | lookingAtMapPoint () const |
Returns the point in the map coordinates towards which the camera is looking. | |
QgsVector3D | lookingAtPoint () const |
Returns the point in the world coordinates towards which the camera is looking. | |
void | moveView (float tx, float ty) |
Move the map by tx and ty. | |
float | pitch () const |
Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side). | |
void | readXml (const QDomElement &elem) |
Reads camera configuration from the given DOM element. | |
void | resetView (float distance) |
Move camera back to the initial position (looking down towards origin of world's coordinates) | |
void | rotateAroundViewCenter (float deltaYaw) |
Rotate clockwise the view by deltaYaw around the view center (camera moves) | |
void | rotateCamera (float diffPitch, float diffYaw) |
Rotates the camera on itself. | |
void | rotateCameraAroundPivot (float newPitch, float newHeading, const QVector3D &pivotPoint) |
Rotates the camera around the pivot point (in world coordinates) to the given new pitch and heading angle. | |
void | setCameraHeadingAngle (float angle) |
Set camera heading to angle (used for rotating the view) | |
void | setCameraMovementSpeed (double movementSpeed) |
Sets the camera movement speed. | |
void | setCameraPose (const QgsCameraPose &camPose, bool force=false) |
Sets camera pose. | |
void | setInputHandlersEnabled (bool enable) |
Sets whether the camera controller responds to mouse and keyboard events. | |
void | setLookingAtMapPoint (const QgsVector3D &point, float distance, float pitch, float yaw) |
Sets camera configuration like setLookingAtPoint(), but the point is given in map coordinates. | |
void | setLookingAtPoint (const QgsVector3D &point, float distance, float pitch, float yaw) |
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees. | |
void | setOrigin (const QgsVector3D &origin) |
Reacts to the shift of origin of the scene, updating camera pose and any other member variables so that the origin stays at the same position relative to other entities. | |
void | setVerticalAxisInversion (Qgis::VerticalAxisInversion inversion) |
Sets the vertical axis inversion behavior. | |
void | setViewFromTop (float worldX, float worldY, float distance, float yaw=0) |
Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation. | |
void | tiltUpAroundViewCenter (float deltaPitch) |
Tilt up the view by deltaPitch around the view center (camera moves) | |
Qgis::VerticalAxisInversion | verticalAxisInversion () const |
Returns the vertical axis inversion behavior. | |
void | walkView (double tx, double ty, double tz) |
Walks into the map by tx, ty, and tz. | |
bool | willHandleKeyEvent (QKeyEvent *event) |
Returns true if the camera controller will handle the specified key event, preventing it from being instead handled by parents of the 3D window before the controller ever receives it. | |
QDomElement | writeXml (QDomDocument &doc) const |
Writes camera configuration to the given DOM element. | |
float | yaw () const |
Returns yaw angle in degrees. | |
void | zoom (float factor) |
Zoom the map by factor. | |
void | zoomCameraAroundPivot (const QVector3D &oldCameraPosition, double zoomFactor, const QVector3D &pivotPoint) |
Zooms camera by given zoom factor (>1 one means zoom in) while keeping the pivot point (given in world coordinates) at the same screen coordinates after the zoom. | |
Friends | |
class | TestQgs3DCameraController |
class | TestQgs3DRendering |
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Object that controls camera movement based on user input
Definition at line 56 of file qgscameracontroller.h.
QgsCameraController::QgsCameraController | ( | Qgs3DMapScene * | scene | ) |
Constructs the camera controller with optional parent node that will take ownership.
Definition at line 33 of file qgscameracontroller.cpp.
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Returns camera that is being controlled.
Definition at line 75 of file qgscameracontroller.h.
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Emitted when camera has been updated.
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Returns the camera movement speed.
Definition at line 88 of file qgscameracontroller.h.
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Emitted whenever the camera movement speed is changed by the controller.
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Returns the navigation mode used by the camera controller.
Definition at line 82 of file qgscameracontroller.h.
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Emitted when the camera rotation center changes.
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Sets the depth buffer image used by the camera controller to calculate world position from a pixel's coordinates and depth.
Definition at line 1052 of file qgscameracontroller.cpp.
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Returns distance of the camera from the point it is looking at.
The value should not be smaller than 10.
Definition at line 157 of file qgscameracontroller.h.
void QgsCameraController::frameTriggered | ( | float | dt | ) |
Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input.
Definition at line 163 of file qgscameracontroller.cpp.
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Returns whether the camera controller responds to mouse and keyboard events.
Definition at line 243 of file qgscameracontroller.h.
QgsVector3D QgsCameraController::lookingAtMapPoint | ( | ) | const |
Returns the point in the map coordinates towards which the camera is looking.
Definition at line 212 of file qgscameracontroller.cpp.
QgsVector3D QgsCameraController::lookingAtPoint | ( | ) | const |
Returns the point in the world coordinates towards which the camera is looking.
Definition at line 197 of file qgscameracontroller.cpp.
void QgsCameraController::moveView | ( | float | tx, |
float | ty | ||
) |
Move the map by tx and ty.
Definition at line 978 of file qgscameracontroller.cpp.
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Emitted when the navigation mode is changed using the hotkey ctrl + ~.
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Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side).
The angle should range from 0 to 180.
Definition at line 164 of file qgscameracontroller.h.
void QgsCameraController::readXml | ( | const QDomElement & | elem | ) |
Reads camera configuration from the given DOM element.
Definition at line 243 of file qgscameracontroller.cpp.
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Emitted to ask for the depth buffer image.
void QgsCameraController::resetView | ( | float | distance | ) |
Move camera back to the initial position (looking down towards origin of world's coordinates)
Definition at line 174 of file qgscameracontroller.cpp.
void QgsCameraController::rotateAroundViewCenter | ( | float | deltaYaw | ) |
Rotate clockwise the view by deltaYaw around the view center (camera moves)
Definition at line 963 of file qgscameracontroller.cpp.
void QgsCameraController::rotateCamera | ( | float | diffPitch, |
float | diffYaw | ||
) |
Rotates the camera on itself.
diffPitch | the pitch difference |
diffYaw | the yaw difference |
Definition at line 98 of file qgscameracontroller.cpp.
void QgsCameraController::rotateCameraAroundPivot | ( | float | newPitch, |
float | newHeading, | ||
const QVector3D & | pivotPoint | ||
) |
Rotates the camera around the pivot point (in world coordinates) to the given new pitch and heading angle.
Definition at line 126 of file qgscameracontroller.cpp.
void QgsCameraController::setCameraHeadingAngle | ( | float | angle | ) |
Set camera heading to angle (used for rotating the view)
Definition at line 972 of file qgscameracontroller.cpp.
void QgsCameraController::setCameraMovementSpeed | ( | double | movementSpeed | ) |
Sets the camera movement speed.
Definition at line 82 of file qgscameracontroller.cpp.
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Sets the navigation mode used by the camera controller.
Definition at line 72 of file qgscameracontroller.cpp.
void QgsCameraController::setCameraPose | ( | const QgsCameraPose & | camPose, |
bool | force = false |
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Emitted when the mouse cursor position should be moved to the specified point on the map viewport.
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Sets whether the camera controller responds to mouse and keyboard events.
Definition at line 237 of file qgscameracontroller.h.
void QgsCameraController::setLookingAtMapPoint | ( | const QgsVector3D & | point, |
float | distance, | ||
float | pitch, | ||
float | yaw | ||
) |
Sets camera configuration like setLookingAtPoint(), but the point is given in map coordinates.
Definition at line 217 of file qgscameracontroller.cpp.
void QgsCameraController::setLookingAtPoint | ( | const QgsVector3D & | point, |
float | distance, | ||
float | pitch, | ||
float | yaw | ||
) |
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees.
Definition at line 202 of file qgscameracontroller.cpp.
void QgsCameraController::setOrigin | ( | const QgsVector3D & | origin | ) |
Reacts to the shift of origin of the scene, updating camera pose and any other member variables so that the origin stays at the same position relative to other entities.
Definition at line 1111 of file qgscameracontroller.cpp.
void QgsCameraController::setVerticalAxisInversion | ( | Qgis::VerticalAxisInversion | inversion | ) |
Sets the vertical axis inversion behavior.
Definition at line 93 of file qgscameracontroller.cpp.
void QgsCameraController::setViewFromTop | ( | float | worldX, |
float | worldY, | ||
float | distance, | ||
float | yaw = 0 |
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) |
Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation.
Definition at line 181 of file qgscameracontroller.cpp.
void QgsCameraController::tiltUpAroundViewCenter | ( | float | deltaPitch | ) |
Tilt up the view by deltaPitch around the view center (camera moves)
Definition at line 954 of file qgscameracontroller.cpp.
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Returns the vertical axis inversion behavior.
Definition at line 100 of file qgscameracontroller.h.
void QgsCameraController::walkView | ( | double | tx, |
double | ty, | ||
double | tz | ||
) |
Walks into the map by tx, ty, and tz.
Definition at line 787 of file qgscameracontroller.cpp.
bool QgsCameraController::willHandleKeyEvent | ( | QKeyEvent * | event | ) |
Returns true
if the camera controller will handle the specified key event, preventing it from being instead handled by parents of the 3D window before the controller ever receives it.
Definition at line 997 of file qgscameracontroller.cpp.
QDomElement QgsCameraController::writeXml | ( | QDomDocument & | doc | ) | const |
Writes camera configuration to the given DOM element.
Definition at line 231 of file qgscameracontroller.cpp.
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Returns yaw angle in degrees.
Yaw value of zero means the camera is pointing towards north. The angle should range from 0 to 360.
Definition at line 171 of file qgscameracontroller.h.
void QgsCameraController::zoom | ( | float | factor | ) |
Zoom the map by factor.
Definition at line 528 of file qgscameracontroller.cpp.
void QgsCameraController::zoomCameraAroundPivot | ( | const QVector3D & | oldCameraPosition, |
double | zoomFactor, | ||
const QVector3D & | pivotPoint | ||
) |
Zooms camera by given zoom factor (>1 one means zoom in) while keeping the pivot point (given in world coordinates) at the same screen coordinates after the zoom.
Definition at line 147 of file qgscameracontroller.cpp.
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Definition at line 413 of file qgscameracontroller.h.
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Definition at line 412 of file qgscameracontroller.h.