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Generates an aspect map from any GDAL-supported elevation raster. Aspect is the compass direction that a slope faces. The pixels will have a value from 0-360° measured in degress from north indicating the azimuth. On the northern hemisphere, the north side of slopes is often shaded (small azimuth from 0°-90°), while the southern side receives more solar radiation (higher azimuth from 180°-270°). The algorithm is derived from the GDAL DEM utility .
Input layer
[raster]Band number
[number]The number of a band containing elevation values.
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster.
Default: False
Use Zevenbergen&Thorne formula (instead of the Horn's one)
[boolean]Activates Zevenbergen&Thorne formula for smooth landscapes.
Default: False
Return trigonometric angle (instead of azimuth)
[boolean]Activating the trigonometric angle results in different categories: 0° (=East), 90° (North), 180° (=West), 270° (=South).
Default: False
Return 0 for flat (instead of -9999)
[boolean]Activating this option will insert a 0-value for the value -9999 on flat areas.
Default: False
Output file
[raster]processing.runalg('gdalogr:aspect', input, band, compute_edges, zevenbergen, trig_angle, zero_flat, output)
Generates a color relief map from any GDAL-supported elevation raster. Color reliefs can particularly be used to depict elevations. The Algorithm outputs a 4-band raster with values computed from the elevation and a text-based color configuration file. By default, the colors between the given elevation values are blended smoothly and the result is a nice colorized elevation raster. The algorithm is derived from the GDAL DEM utility .
Input layer
[raster]Band number
[number]The number of a band containing elevation values.
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster.
Default: False
Color configuration file
[file]Matching mode
[selection]The “0,0,0,0” RGBA mode results in color interpolation whereas the Exact color and Nearest color modes avoid interpolation of values that don’t match an index of the color configuration file.
Options:
Default: 0
Output file
[raster]processing.runalg('gdalogr:colorrelief', input, band, compute_edges, color_table, match_mode, output)
Fill raster regions with no data values by interpolation from edges. The values for the no-data regions are calculated by the sourrounding pixel values using inverse distance weighting. After the interpolation a smoothing of the results takes placce. Input can be any GDAL-supported raster layer. This algorithm is generally suitable for interpolating missing regions of fairly continuously varying rasters (such as elevation models for instance). It is also suitable for filling small holes and cracks in more irregularly varying images (like airphotos). It is generally not so great for interpolating a raster from sparse point data. The algorithm is derived from the GDAL fillnodata utility .
Input layer
[raster]Search distance
[number]The number of pixels to search in all directions to interpolate from.
Default: 100
Smooth iterations
[number]The number of 3x3 filter passes to run (0 or more) to smoothen the results of the interpolation.
Default: 0
Band to operate on
[number]The band to operate on. Nodata values must be represented by the value 0.
Default: 1
Validity mask
[raster]Optional.
A mask that defines which areas are to be filled.
Do not use default validity mask
[boolean]Activates the user-defined validity mask.
Default: False
Output layer
[raster]processing.runalg('gdalogr:fillnodata', input, distance, iterations, band, mask, no_default_mask, output)
The Moving Average is a simple data averaging algorithm. It uses a moving window of elliptic form to search values and averages all data points within the window. Search ellipse can be rotated by specified angle, the center of ellipse located at the grid node. Also the minimum number of data points to average can be set, if there are not enough points in window, the grid node considered empty and will be filled with specified NODATA value.
Input layer
[vector: point]Z field
[tablefield: numeric]Radius 1
[number]The first radius (X axis if rotation angle is 0) of search ellipse.
Default: 0.0
Radius 2
[number]The second radius (Y axis if rotation angle is 0) of search ellipse.
Default: 0.0
Min points
[number]Minimum number of data points to average. If less amount of points found the grid node considered empty and will be filled with NODATA marker.
Default: 0.0
Angle
[number]Angle of ellipse rotation in degrees. Ellipse rotated counter clockwise.
Default: 0.0
Nodata
[number]No data marker to fill empty points.
Default: 0.0
Output raster type
[selection]Raster file type
Options:
Default: 5
processing.runalg('gdalogr:gridaverage', input, z_field, radius_1, radius_2, min_points, angle, nodata, rtype, output)
This algorith computes some data metrics using the specified window and output grid geometry.
Input layer
[vector: point]Z field
[tablefield: numeric]Metrics
[selection]List of available metrics:
Options:
Default: 0
Radius 1
[number]The first radius (X axis if rotation angle is 0) of search ellipse. Set this parameter to zero to use whole point array
Default: 0.0
Radius 2
[number]The second radius (Y axis if rotation angle is 0) of search ellipse. Set this parameter to zero to use whole point array
Default: 0.0
Min points
[number]Minimum number of data points to use. If less amount of points found the grid node considered empty and will be filled with NODATA marker.
This is only used if search ellipse is set (both radii are non-zero)
Default: 0.0
Angle
[number]Angle of search ellipse rotation in degrees (counter clockwise)
Default: 0.0
Nodata
[number]NODATA marker to fill empty points
Default: 0.0
Output raster type
[selection]Raster file type
Options:
Default: 5
Output file
[raster]processing.runalg('gdalogr:griddatametrics', input, z_field, metric, radius_1, radius_2, min_points, angle, nodata, rtype, output)
The Inverse Distance to a Power gridding method is a weighted average interpolator.
You should supply the input arrays with the scattered data values including coordinates of every data point and output grid geometry. The function will compute interpolated value for the given position in output grid.
Input layer
[vector: point]Z field
[tablefield: numeric]Power
[number]Weighting power
Default: 2.0
Smothing
[number]Smoothing parameter
Default: 0.0
Radius 1
[number]The first radius (X axis if rotation angle is 0) of search ellipse
Default: 0.0
Radius 2
[number]The second radius (Y axis if rotation angle is 0) of search ellipse
Default: 0.0
Max points
[number]Maximum number of data points to use.
Do not search for more points than this number. If less amount of points found the grid node considered empty and will be filled with NODATA marker
Default: 0.0
Min points
[number]Minimum number of data points to use.
If less amount of points found the grid node considered empty and will be filled with NODATA marker
Default: 0.0
Angle
[number]Angle of ellipse rotation in degrees.
Ellipse rotated counter clockwise.
Default: 0.0
Nodata
[number]No data marker to fill empty points
Default: 0.0
Output raster type
[selection]Raster file type
Options:
Default: 5
Output file
[raster]processing.runalg('gdalogr:gridinvdist', input, z_field, power, smothing, radius_1, radius_2, max_points, min_points, angle, nodata, rtype, output)
The Nearest Neighbor method doesn’t perform any interpolation or smoothing, it just takes the value of nearest point found in grid node search ellipse and returns it as a result. If there are no points found, the specified NODATA value will be returned.
Input layer
[vector: point]Z field
[tablefield: numeric]Radius 1
[number]The first radius (X axis if rotation angle is 0) of search ellipse.
Default: 0.0
Radius 2
[number]The second radius (Y axis if rotation angle is 0) of search ellipse.
Default: 0.0
Angle
[number]Angle of ellipse rotation in degrees. Ellipse rotated counter clockwise.
Default: 0.0
Nodata
[number]No data marker to fill empty points.
Default: 0.0
Output raster type
[selection]
Raster file type
Options:
- 0 — Byte
- 1 — Int16
- 2 — UInt16
- 3 — UInt32
- 4 — Int32
- 5 — Float32
- 6 — Float64
- 7 — CInt16
- 8 — CInt32
- 9 — CFloat32
- 10 — CFloat64
Default: 5
Output file
[raster]processing.runalg('gdalogr:gridnearestneighbor', input, z_field, radius_1, radius_2, angle, nodata, rtype, output)
Outputs a raster with a nice shaded relief effect. It’s very useful for visualizing the terrain. You can optionally specify the azimuth and altitude of the light source, a vertical exaggeration factor and a scaling factor to account for differences between vertical and horizontal units. The algorithm is derived from the GDAL DEM utility .
Input layer
[raster]Band number
[number]Band containing the elevation information.
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster.
Default: False
Use Zevenbergen&Thorne formula (instead of the Horn's one)
[boolean]Activates Zevenbergen&Thorne formula for smooth landscapes.
Default: False
Z factor (vertical exaggeration)
[number]The factor exaggerates the height of the output elevation raster.
Default: 1.0
Scale (ratio of vert. units to horiz.)
[number]The ratio of vertical units to horizontal units.
Default: 1.0
Azimuth of the light
[number]Defines the azimuth of the light shining on the elevation raster in degrees. If it comes from the top of the raster the value is 0, if it comes from the east it is 90 a.s.o. .
Default: 315.0
Altitude of the light
[number]Defines the altitude of the light, in degrees. 90 if the light comes from above the elevation raster, 0 if it is raking light.
Default: 45.0
Output file
[raster]processing.runalg('gdalogr:hillshade', input, band, compute_edges, zevenbergen, z_factor, scale, azimuth, altitude, output)
Convert nearly black/white borders to black.
This utility will scan an image and try to set all pixels that are nearly or exactly black, white or one or more custom colors around the collar to black or white. This is often used to “fix up” lossy compressed airphotos so that color pixels can be treated as transparent when mosaicking
Input layer
[raster]How far from black (white)
[number]Select how far from black, white or custom colors the pixel values can be and still considered near black, white or custom color
Default: 15
Search for nearly white pixels instead of nearly black
[boolean]Search for nearly white (255) pixels instead of nearly black pixels
Default: False
Output layer
[raster]processing.runalg('gdalogr:nearblack', input, near, white, output)
The proximity algorithm generates a raster proximity map indicating the distance from the center of each pixel to the center of the nearest pixel identified as a target pixel. Target pixels are those in the source raster for which the raster pixel value is in the set of target pixel values.
Input layer
[raster]Values
[string]A list of target pixel values in the source image to be considered target pixels. If not specified, all non-zero pixels will be considered target pixels.
Default: (not set)
Dist units
[selection]Indicate whether distances generated should be in pixel or georeferenced coordinates.
Options:
Default: 0
Max dist (negative value to ignore)
[number]The maximum distance to be generated. The nodata value will be used for pixels beyond this distance. If a nodata value is not provided, the output band will be queried for its nodata value.
If the output band does not have a nodata value, then the value 65535 will be used. Distance is interpreted in pixels unless distunits GEO is specified
Default: -1
No data (negative value to ignore)
[number]Specify a nodata value to use for the destination proximity raster
Default: -1
Fixed buf val (negative value to ignore)
[number]Specify a value to be applied to all pixels that are within the -maxdist of target pixels (including the target pixels) instead of a distance value
Default: -1
Output raster type
[selection]Raster file type
Options:
Default: 5
Output layer
[raster]processing.runalg('gdalogr:proximity', input, values, units, max_dist, nodata, buf_val, rtype, output)
Outputs a single-band raster with values computed from the elevation. Roughness is the degree of irregularity of the surface. It’s calculated by the largest inter-cell difference of a central pixel and its sourrounding cell. The determination of the roughness plays a role in the analysis of terrain elevation data, it’s useful for calculations of the river morphology, in climatology and physical geography in general. The algorithm is derived from the GDAL DEM utility .
Input layer
[raster]Band number
[number]The number of a band containing elevation values.
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster.
Default: False
Output file
[raster]processing.runalg('gdalogr:roughness', input, band, compute_edges, output)
Removes raster polygons smaller than a provided threshold size (in pixels) and replaces them with the pixel value of the largest neighbour polygon. It is useful if you have a large amount of small areas on your raster map. The algorithm is derived from the GDAL sieve utility .
Input layer
[raster]Threshold
[number]Only raster polygons smaller than this size will be removed.
Default: 2
Pixel connection
[selection]Either four connectedness or eight connectedness should be used when determining.
Options:
Default: 0
Output layer
[raster]processing.runalg('gdalogr:sieve', input, threshold, connections, output)
Generate a slope map from any GDAL-supported elevation raster. Slope is the angle of inclination to the horizontal. You have the option of specifying the type of slope value you want: degrees or percent slope. The algorithm is derived from the GDAL DEM utility .
Input layer
[raster]Band number
[number]The number of a band containing elevation values.
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster.
Default: False
Use Zevenbergen&Thorne formula (instead of the Horn's one)
[boolean]Activates Zevenbergen&Thorne formula for smooth landscapes.
Default: False
Slope expressed as percent (instead of degrees)
[boolean]You have the option to use slope expressed as degrees.
Default: False
Scale (ratio of vert. units to horiz.)
[number]The ratio of vertical units to horizontal units.
Default: 1.0
Output file
[raster]processing.runalg('gdalogr:slope', input, band, compute_edges, zevenbergen, as_percent, scale, output)
This command outputs a single-band raster with values computed from the elevation. TPI stands for Topographic Position Index, which is defined as the difference between a central pixel and the mean of its surrounding cells
Input layer
[raster]Band number
[number]The number of a band containing elevation values
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster
Default: False
Output file
[raster]processing.runalg('gdalogr:tpitopographicpositionindex', input, band, compute_edges, output)
This command outputs a single-band raster with values computed from the elevation. TRI stands for Terrain Ruggedness Index, which is defined as the mean difference between a central pixel and its surrounding cells
Input layer
[raster]Band number
[number]The number of a band containing elevation values
Default: 1
Compute edges
[boolean]Generates edges from the elevation raster
Default: False
Output file
[raster]processing.runalg('gdalogr:triterrainruggednessindex', input, band, compute_edges, output)