18#ifndef QGSALGORITHMMESHCONVEXHULL_H 
   19#define QGSALGORITHMMESHCONVEXHULL_H 
   32    QgsMeshSurfaceToPolygonAlgorithm() = 
default;
 
   35    QString 
name() 
const override;
 
   37    QString 
group() 
const override;
 
   38    QString 
groupId() 
const override;
 
   39    void initAlgorithm( 
const QVariantMap &configuration = QVariantMap() ) 
override;
 
Abstract base class for processing algorithms.
 
virtual QgsProcessingAlgorithm * createInstance() const =0
Creates a new instance of the algorithm class.
 
virtual QString group() const
Returns the name of the group this algorithm belongs to.
 
virtual bool prepareAlgorithm(const QVariantMap ¶meters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)
Prepares the algorithm to run using the specified parameters.
 
virtual QString groupId() const
Returns the unique ID of the group this algorithm belongs to.
 
virtual QString shortHelpString() const
Returns a localised short helper string for the algorithm.
 
virtual QString shortDescription() const
Returns an optional translated short description of the algorithm.
 
virtual QString displayName() const =0
Returns the translated algorithm name, which should be used for any user-visible display of the algor...
 
virtual QVariantMap processAlgorithm(const QVariantMap ¶meters, QgsProcessingContext &context, QgsProcessingFeedback *feedback)=0
Runs the algorithm using the specified parameters.
 
virtual void initAlgorithm(const QVariantMap &configuration=QVariantMap())=0
Initializes the algorithm using the specified configuration.
 
virtual QString name() const =0
Returns the algorithm name, used for identifying the algorithm.
 
Contains information about the context in which a processing algorithm is executed.
 
Base class for providing feedback from a processing algorithm.
 
Mesh - vertices, edges and faces.