16#ifndef QGS3DMAPSCENEENTITY_H 
   17#define QGS3DMAPSCENEENTITY_H 
   30#include <Qt3DCore/QEntity> 
   47class Qgs3DMapSceneEntity : 
public Qt3DCore::QEntity
 
   52    Qgs3DMapSceneEntity( 
Qgs3DMapSettings *mapSettings, Qt3DCore::QNode *parent = 
nullptr )
 
   54      , mMapSettings( mapSettings )
 
   57      mGpuMemoryLimit = settings.
value( QStringLiteral( 
"map3d/gpuMemoryLimit" ), 500.0, 
QgsSettings::App ).toDouble();
 
   66        QMatrix4x4 viewProjectionMatrix; 
 
   70    virtual void handleSceneUpdate( 
const SceneContext &sceneContext ) { Q_UNUSED( sceneContext ) }
 
   73    virtual int pendingJobsCount()
 const { 
return 0; }
 
   76    virtual bool needsUpdate()
 const { 
return false; }
 
   79    virtual QgsRange<float> getNearFarPlaneRange( 
const QMatrix4x4 &viewMatrix )
 const 
   81      Q_UNUSED( viewMatrix )
 
   93    void setGpuMemoryLimit( 
double gpuMemoryLimit ) { mGpuMemoryLimit = gpuMemoryLimit; }
 
   96    double gpuMemoryLimit()
 const { 
return mGpuMemoryLimit; }
 
   99    bool hasReachedGpuMemoryLimit()
 const { 
return mHasReachedGpuMemoryLimit; }
 
  103    void setHasReachedGpuMemoryLimit( 
bool reached ) { mHasReachedGpuMemoryLimit = reached; }
 
  107    void pendingJobsCountChanged();
 
  110    void newEntityCreated( Qt3DCore::QEntity *entity );
 
  116    double mGpuMemoryLimit = 500.0; 
 
  118    bool mHasReachedGpuMemoryLimit = 
false;
 
A template based class for storing ranges (lower to upper values).
 
Stores settings for use within QGIS.
 
QVariant value(const QString &key, const QVariant &defaultValue=QVariant(), Section section=NoSection) const
Returns the value for setting key.